Class Teleport
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Teleport
Inherited Members
UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
UnityEngine.MonoBehaviour.CancelInvoke()
UnityEngine.MonoBehaviour.CancelInvoke(System.String)
UnityEngine.MonoBehaviour.IsInvoking(System.String)
UnityEngine.MonoBehaviour.IsInvoking()
UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
UnityEngine.MonoBehaviour.StartCoroutine(System.String)
UnityEngine.MonoBehaviour.StopCoroutine(System.String)
UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
UnityEngine.MonoBehaviour.StopAllCoroutines()
UnityEngine.MonoBehaviour.print(System.Object)
UnityEngine.MonoBehaviour.useGUILayout
UnityEngine.Behaviour.enabled
UnityEngine.Behaviour.isActiveAndEnabled
UnityEngine.Component.GetComponent(System.Type)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.GetComponent(System.String)
UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInChildren(System.Type)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent(System.Type)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type)
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Component.CompareTag(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object)
UnityEngine.Component.SendMessageUpwards(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object)
UnityEngine.Component.SendMessage(System.String)
UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object)
UnityEngine.Component.BroadcastMessage(System.String)
UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.transform
UnityEngine.Component.gameObject
UnityEngine.Component.tag
UnityEngine.Component.rigidbody
UnityEngine.Component.rigidbody2D
UnityEngine.Component.camera
UnityEngine.Component.light
UnityEngine.Component.animation
UnityEngine.Component.constantForce
UnityEngine.Component.renderer
UnityEngine.Component.audio
UnityEngine.Component.guiText
UnityEngine.Component.networkView
UnityEngine.Component.guiElement
UnityEngine.Component.guiTexture
UnityEngine.Component.collider
UnityEngine.Component.collider2D
UnityEngine.Component.hingeJoint
UnityEngine.Component.particleEmitter
UnityEngine.Component.particleSystem
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.ToString()
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR.InteractionSystem
Assembly: Assembly-CSharp.dll
Syntax
public class Teleport : MonoBehaviour
Fields
activateObjectTime
Declaration
public float activateObjectTime
Field Value
Type | Description |
---|---|
System.Single |
arcDistance
Declaration
public float arcDistance
Field Value
Type | Description |
---|---|
System.Single |
areaHighlightedMaterial
Declaration
public Material areaHighlightedMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
areaLockedMaterial
Declaration
public Material areaLockedMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
areaVisibleMaterial
Declaration
public Material areaVisibleMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
badHighlightSound
Declaration
public AudioClip badHighlightSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
ChangeScene
Declaration
public static SteamVR_Events.Event<float> ChangeScene
Field Value
Type | Description |
---|---|
SteamVR_Events.Event<System.Single> |
deactivateObjectTime
Declaration
public float deactivateObjectTime
Field Value
Type | Description |
---|---|
System.Single |
debugFloor
Declaration
[Header("Debug")]
public bool debugFloor
Field Value
Type | Description |
---|---|
System.Boolean |
destinationReticleTransform
Declaration
public Transform destinationReticleTransform
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
floorDebugLine
Declaration
public LineRenderer floorDebugLine
Field Value
Type | Description |
---|---|
UnityEngine.LineRenderer |
floorDebugSphere
Declaration
public MeshRenderer floorDebugSphere
Field Value
Type | Description |
---|---|
UnityEngine.MeshRenderer |
floorFixupMaximumTraceDistance
Declaration
public float floorFixupMaximumTraceDistance
Field Value
Type | Description |
---|---|
System.Single |
floorFixupTraceLayerMask
Declaration
public LayerMask floorFixupTraceLayerMask
Field Value
Type | Description |
---|---|
UnityEngine.LayerMask |
goodHighlightSound
Declaration
public AudioClip goodHighlightSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
headAudioSource
Declaration
public AudioSource headAudioSource
Field Value
Type | Description |
---|---|
UnityEngine.AudioSource |
invalidReticleTransform
Declaration
public Transform invalidReticleTransform
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
loopingAudioSource
Declaration
public AudioSource loopingAudioSource
Field Value
Type | Description |
---|---|
UnityEngine.AudioSource |
meshFadeTime
Declaration
public float meshFadeTime
Field Value
Type | Description |
---|---|
System.Single |
offsetReticleTransform
Declaration
public Transform offsetReticleTransform
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
onActivateObjectTransform
Declaration
[Header("Effects")]
public Transform onActivateObjectTransform
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
onDeactivateObjectTransform
Declaration
public Transform onDeactivateObjectTransform
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
playAreaPreviewCorner
Declaration
public GameObject playAreaPreviewCorner
Field Value
Type | Description |
---|---|
UnityEngine.GameObject |
playAreaPreviewSide
Declaration
public GameObject playAreaPreviewSide
Field Value
Type | Description |
---|---|
UnityEngine.GameObject |
Player
Declaration
public static SteamVR_Events.Event<TeleportMarkerBase> Player
Field Value
Type | Description |
---|---|
SteamVR_Events.Event<TeleportMarkerBase> |
PlayerPre
Declaration
public static SteamVR_Events.Event<TeleportMarkerBase> PlayerPre
Field Value
Type | Description |
---|---|
SteamVR_Events.Event<TeleportMarkerBase> |
pointerAudioSource
Declaration
[Header("Audio Sources")]
public AudioSource pointerAudioSource
Field Value
Type | Description |
---|---|
UnityEngine.AudioSource |
pointerInvalidColor
Declaration
public Color pointerInvalidColor
Field Value
Type | Description |
---|---|
UnityEngine.Color |
pointerLockedColor
Declaration
public Color pointerLockedColor
Field Value
Type | Description |
---|---|
UnityEngine.Color |
pointerLoopSound
Declaration
public AudioClip pointerLoopSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
pointerStartSound
Declaration
public AudioClip pointerStartSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
pointerStopSound
Declaration
public AudioClip pointerStopSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
pointerValidColor
Declaration
public Color pointerValidColor
Field Value
Type | Description |
---|---|
UnityEngine.Color |
pointHighlightedMaterial
Declaration
public Material pointHighlightedMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
pointLockedMaterial
Declaration
public Material pointLockedMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
pointVisibleMaterial
Declaration
public Material pointVisibleMaterial
Field Value
Type | Description |
---|---|
UnityEngine.Material |
reticleAudioSource
Declaration
public AudioSource reticleAudioSource
Field Value
Type | Description |
---|---|
UnityEngine.AudioSource |
showOffsetReticle
Declaration
public bool showOffsetReticle
Field Value
Type | Description |
---|---|
System.Boolean |
showPlayAreaMarker
Declaration
public bool showPlayAreaMarker
Field Value
Type | Description |
---|---|
System.Boolean |
teleportAction
Declaration
public SteamVR_Action_Boolean teleportAction
Field Value
Type | Description |
---|---|
SteamVR_Action_Boolean |
teleportFadeTime
Declaration
public float teleportFadeTime
Field Value
Type | Description |
---|---|
System.Single |
teleportSound
Declaration
[Header("Sounds")]
public AudioClip teleportSound
Field Value
Type | Description |
---|---|
UnityEngine.AudioClip |
traceLayerMask
Declaration
public LayerMask traceLayerMask
Field Value
Type | Description |
---|---|
UnityEngine.LayerMask |
Properties
instance
Declaration
public static Teleport instance { get; }
Property Value
Type | Description |
---|---|
Teleport |
Methods
CancelTeleportHint()
Declaration
public void CancelTeleportHint()
ChangeSceneAction(UnityAction<Single>)
Declaration
public static SteamVR_Events.Action<float> ChangeSceneAction(UnityAction<float> action)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Events.UnityAction<System.Single> | action |
Returns
Type | Description |
---|---|
SteamVR_Events.Action<System.Single> |
HideTeleportPointer()
Declaration
public void HideTeleportPointer()
IsEligibleForTeleport(Hand)
Declaration
public bool IsEligibleForTeleport(Hand hand)
Parameters
Type | Name | Description |
---|---|---|
Hand | hand |
Returns
Type | Description |
---|---|
System.Boolean |
PlayerAction(UnityAction<TeleportMarkerBase>)
Declaration
public static SteamVR_Events.Action<TeleportMarkerBase> PlayerAction(UnityAction<TeleportMarkerBase> action)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Events.UnityAction<TeleportMarkerBase> | action |
Returns
Type | Description |
---|---|
SteamVR_Events.Action<TeleportMarkerBase> |
PlayerPreAction(UnityAction<TeleportMarkerBase>)
Declaration
public static SteamVR_Events.Action<TeleportMarkerBase> PlayerPreAction(UnityAction<TeleportMarkerBase> action)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Events.UnityAction<TeleportMarkerBase> | action |
Returns
Type | Description |
---|---|
SteamVR_Events.Action<TeleportMarkerBase> |
ShowTeleportHint()
Declaration
public void ShowTeleportHint()