Class SteamVR_Events.Action<T>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
[Serializable]
public class Action<T> : SteamVR_Events.Action
Type Parameters
Name | Description |
---|---|
T |
Constructors
Action(SteamVR_Events.Event<T>, UnityAction<T>)
Declaration
public Action(SteamVR_Events.Event<T> _event, UnityAction<T> action)
Parameters
Type | Name | Description |
---|---|---|
Steam |
_event | |
Unity |
action |
Methods
Enable(Boolean)
Declaration
public override void Enable(bool enabled)
Parameters
Type | Name | Description |
---|---|---|
System. |
enabled |