Steam Audio Ambisonic Source

Provides options for controlling how an Ambisonic audio source is rendered.

Must be attached to a GameObject containing an Audio Source. The Audio Clip of the Audio Source must be set to an Ambisonic audio clip. See the Unity documentation for details.

_images/ambisonic_source.png
Apply HRTF

If on, the Ambisonic audio clip is spatialized using HRTF-based binaural rendering. Provides an improvement in spatialization quality at the cost of a slight increase in CPU usage. Default: on.