Panning Effect¶
Typedefs¶
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typedef struct _IPLPanningEffect_t *IPLPanningEffect¶
Pans a single-channel point source to a multi-channel speaker layout based on the 3D position of the source relative to the listener.
Functions¶
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IPLerror iplPanningEffectCreate(IPLContext context, IPLAudioSettings *audioSettings, IPLPanningEffectSettings *effectSettings, IPLPanningEffect *effect)¶
Creates a panning effect.
- Parameters
context – The context used to initialize Steam Audio.
audioSettings – Global audio processing settings.
effectSettings – The settings to use when creating the panning effect.
effect – [out] The created panning effect.
- Returns
Status code indicating whether or not the operation succeeded.
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IPLPanningEffect iplPanningEffectRetain(IPLPanningEffect effect)¶
Retains an additional reference to a panning effect.
- Parameters
effect – The panning effect to retain a reference to.
- Returns
The additional reference to the panning effect.
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void iplPanningEffectRelease(IPLPanningEffect *effect)¶
Releases a reference to a panning effect.
- Parameters
effect – The panning effect to release a reference to.
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void iplPanningEffectReset(IPLPanningEffect effect)¶
Resets the internal processing state of a panning effect.
- Parameters
effect – The panning effect to reset.
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IPLAudioEffectState iplPanningEffectApply(IPLPanningEffect effect, IPLPanningEffectParams *params, IPLAudioBuffer *in, IPLAudioBuffer *out)¶
Applies a panning effect to an audio buffer.
This effect CANNOT be applied in-place.
- Parameters
effect – The panning effect to apply.
params – Parameters for applying the effect.
in – The input audio buffer. Must be 1-channel.
out – The output audio buffer. Must have as many channels as needed for the speaker layout specified when creating the panning effect. For example, if the speaker layout is
IPL_SPEAKERLAYOUTTYPE_SURROUND_5_1
, the output buffer must contain 6 channels.
- Returns
IPL_AUDIOEFFECTSTATE_TAILCOMPLETE
to indicate that this effect does not generate any tail samples.
Structures¶
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struct IPLPanningEffectSettings¶
Settings used to create a panning effect.
Public Members
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IPLSpeakerLayout speakerLayout¶
The speaker layout to pan input audio to.
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IPLSpeakerLayout speakerLayout¶
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struct IPLPanningEffectParams¶
Parameters for applying a panning effect to an audio buffer.
Public Members
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IPLVector3 direction¶
Unit vector pointing from the listener towards the source.
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IPLVector3 direction¶