Class SteamVR_Action_Skeleton_Source_Map
Inheritance
System.Object
SteamVR_Action_Skeleton_Source_Map
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public class SteamVR_Action_Skeleton_Source_Map : SteamVR_Action_Pose_Source_Map<SteamVR_Action_Skeleton_Source>
Methods
GetSourceElementForIndexer(SteamVR_Input_Sources)
Declaration
protected override SteamVR_Action_Skeleton_Source GetSourceElementForIndexer(SteamVR_Input_Sources inputSource)
Parameters
Type | Name | Description |
---|---|---|
SteamVR_Input_Sources | inputSource |
Returns
Type | Description |
---|---|
SteamVR_Action_Skeleton_Source |
Overrides
Valve.VR.SteamVR_Action_Source_Map<Valve.VR.SteamVR_Action_Skeleton_Source>.GetSourceElementForIndexer(Valve.VR.SteamVR_Input_Sources)