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    Interface ISteamVR_Action_Boolean

    Inherited Members
    ISteamVR_Action_In_Source.changed
    ISteamVR_Action_In_Source.lastChanged
    ISteamVR_Action_In_Source.changedTime
    ISteamVR_Action_In_Source.updateTime
    ISteamVR_Action_In_Source.activeOrigin
    ISteamVR_Action_In_Source.lastActiveOrigin
    ISteamVR_Action_In_Source.activeDevice
    ISteamVR_Action_In_Source.trackedDeviceIndex
    ISteamVR_Action_In_Source.renderModelComponentName
    ISteamVR_Action_In_Source.localizedOriginName
    ISteamVR_Action_Source.active
    ISteamVR_Action_Source.activeBinding
    ISteamVR_Action_Source.lastActive
    ISteamVR_Action_Source.lastActiveBinding
    ISteamVR_Action_Source.fullPath
    ISteamVR_Action_Source.handle
    ISteamVR_Action_Source.actionSet
    ISteamVR_Action_Source.direction
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public interface ISteamVR_Action_Boolean : ISteamVR_Action_In_Source, ISteamVR_Action_Source

    Properties

    lastState

    The value of the action's 'state' during the previous update

    Declaration
    bool lastState { get; }
    Property Value
    Type Description
    System.Boolean
    Remarks

    Always returns the previous update state

    lastStateDown

    The value of the action's 'stateDown' during the previous update

    Declaration
    bool lastStateDown { get; }
    Property Value
    Type Description
    System.Boolean
    Remarks

    Always returns the previous update state

    lastStateUp

    The value of the action's 'stateUp' during the previous update

    Declaration
    bool lastStateUp { get; }
    Property Value
    Type Description
    System.Boolean
    Remarks

    Always returns the previous update state

    state

    The current value of the boolean action. Note: Will only return true if the action is also active.

    Declaration
    bool state { get; }
    Property Value
    Type Description
    System.Boolean

    stateDown

    True when the action's state changes from false to true. Note: Will only return true if the action is also active.

    Declaration
    bool stateDown { get; }
    Property Value
    Type Description
    System.Boolean

    stateUp

    True when the action's state changes from true to false. Note: Will only return true if the action is also active.

    Declaration
    bool stateUp { get; }
    Property Value
    Type Description
    System.Boolean
    In This Article
    • Properties
      • lastState
      • lastStateDown
      • lastStateUp
      • state
      • stateDown
      • stateUp
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