Interface ISteamVR_Action_In_Source
Inherited Members
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public interface ISteamVR_Action_In_Source : ISteamVR_Action_Source
  Properties
activeDevice
The input source that triggered the action to be updated
Declaration
SteamVR_Input_Sources activeDevice { get; }
  Property Value
| Type | Description | 
|---|---|
| SteamVR_Input_Sources | 
activeOrigin
The handle to the component that triggered the action to be changed
Declaration
ulong activeOrigin { get; }
  Property Value
| Type | Description | 
|---|---|
| System.UInt64 | 
changed
Returns true if the action has been changed in the most recent update
Declaration
bool changed { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
changedTime
The Time.realtimeSinceStartup that this action was last changed.
Declaration
float changedTime { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Single | 
lastActiveOrigin
The handle to the component that triggered the action to be changed in the previous update
Declaration
ulong lastActiveOrigin { get; }
  Property Value
| Type | Description | 
|---|---|
| System.UInt64 | 
lastChanged
Returns true if the action was changed for the previous update cycle
Declaration
bool lastChanged { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
localizedOriginName
Gets the localized full name of the device that the action was updated by. ex: "Left Hand Vive Controller Trackpad"
Declaration
string localizedOriginName { get; }
  Property Value
| Type | Description | 
|---|---|
| System.String | 
renderModelComponentName
The name of the component on the render model that caused the action to be updated (not localized)
Declaration
string renderModelComponentName { get; }
  Property Value
| Type | Description | 
|---|---|
| System.String | 
trackedDeviceIndex
The device index (used by Render Models) used by the device that triggered the action to be updated
Declaration
uint trackedDeviceIndex { get; }
  Property Value
| Type | Description | 
|---|---|
| System.UInt32 | 
updateTime
The time the action was updated (Time.realtimeSinceStartup)
Declaration
float updateTime { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Single |