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    Interface ISteamVR_Action_Source

    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public interface ISteamVR_Action_Source

    Properties

    actionSet

    The ActionSet this action is contained within

    Declaration
    SteamVR_ActionSet actionSet { get; }
    Property Value
    Type Description
    SteamVR_ActionSet

    active

    Returns true if this action is bound and the ActionSet is active

    Declaration
    bool active { get; }
    Property Value
    Type Description
    System.Boolean

    activeBinding

    Returns true if the action is bound

    Declaration
    bool activeBinding { get; }
    Property Value
    Type Description
    System.Boolean

    direction

    The action direction of this action (in for input, out for output)

    Declaration
    SteamVR_ActionDirections direction { get; }
    Property Value
    Type Description
    SteamVR_ActionDirections

    fullPath

    The full string path for this action (from the action manifest)

    Declaration
    string fullPath { get; }
    Property Value
    Type Description
    System.String

    handle

    The underlying handle for this action used for native SteamVR Input calls. Retrieved on Initialization from SteamVR.

    Declaration
    ulong handle { get; }
    Property Value
    Type Description
    System.UInt64

    lastActive

    Returns true if the action was bound and the ActionSet was active during the previous update

    Declaration
    bool lastActive { get; }
    Property Value
    Type Description
    System.Boolean

    lastActiveBinding

    Returns true if the action was bound last update

    Declaration
    bool lastActiveBinding { get; }
    Property Value
    Type Description
    System.Boolean
    In This Article
    • Properties
      • actionSet
      • active
      • activeBinding
      • direction
      • fullPath
      • handle
      • lastActive
      • lastActiveBinding
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