Interface ISteamVR_Action_Source
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public interface ISteamVR_Action_Source
Properties
actionSet
The ActionSet this action is contained within
Declaration
SteamVR_ActionSet actionSet { get; }
Property Value
Type | Description |
---|---|
SteamVR_ActionSet |
active
Returns true if this action is bound and the ActionSet is active
Declaration
bool active { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
activeBinding
Returns true if the action is bound
Declaration
bool activeBinding { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
direction
The action direction of this action (in for input, out for output)
Declaration
SteamVR_ActionDirections direction { get; }
Property Value
Type | Description |
---|---|
SteamVR_ActionDirections |
fullPath
The full string path for this action (from the action manifest)
Declaration
string fullPath { get; }
Property Value
Type | Description |
---|---|
System.String |
handle
The underlying handle for this action used for native SteamVR Input calls. Retrieved on Initialization from SteamVR.
Declaration
ulong handle { get; }
Property Value
Type | Description |
---|---|
System.UInt64 |
lastActive
Returns true if the action was bound and the ActionSet was active during the previous update
Declaration
bool lastActive { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
lastActiveBinding
Returns true if the action was bound last update
Declaration
bool lastActiveBinding { get; }
Property Value
Type | Description |
---|---|
System.Boolean |