Class SteamVR_TrackedCamera.VideoStreamTexture
Inheritance
System.Object
SteamVR_TrackedCamera.VideoStreamTexture
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: Assembly-CSharp.dll
Syntax
public class VideoStreamTexture
Constructors
VideoStreamTexture(UInt32, Boolean)
Declaration
public VideoStreamTexture(uint deviceIndex, bool undistorted)
Parameters
Type |
Name |
Description |
System.UInt32 |
deviceIndex |
|
System.Boolean |
undistorted |
|
Properties
angularVelocity
Declaration
public Vector3 angularVelocity { get; }
Property Value
Type |
Description |
UnityEngine.Vector3 |
|
deviceIndex
Declaration
public uint deviceIndex { get; }
Property Value
Type |
Description |
System.UInt32 |
|
frameBounds
Declaration
public VRTextureBounds_t frameBounds { get; }
Property Value
frameId
Declaration
public uint frameId { get; }
Property Value
Type |
Description |
System.UInt32 |
|
frameType
Declaration
public EVRTrackedCameraFrameType frameType { get; }
Property Value
hasCamera
Declaration
public bool hasCamera { get; }
Property Value
Type |
Description |
System.Boolean |
|
hasTracking
Declaration
public bool hasTracking { get; }
Property Value
Type |
Description |
System.Boolean |
|
texture
Declaration
public Texture2D texture { get; }
Property Value
Type |
Description |
UnityEngine.Texture2D |
|
transform
Declaration
public SteamVR_Utils.RigidTransform transform { get; }
Property Value
undistorted
Declaration
public bool undistorted { get; }
Property Value
Type |
Description |
System.Boolean |
|
velocity
Declaration
public Vector3 velocity { get; }
Property Value
Type |
Description |
UnityEngine.Vector3 |
|
Methods
Acquire()
Declaration
Returns
Type |
Description |
System.UInt64 |
|
GetPose()
Declaration
public TrackedDevicePose_t GetPose()
Returns
Release()
Declaration
Returns
Type |
Description |
System.UInt64 |
|