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    Class SteamVR_Skeleton_HandMask

    Simple mask for fingers

    Inheritance
    System.Object
    SteamVR_Skeleton_HandMask
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    [Serializable]
    public class SteamVR_Skeleton_HandMask

    Constructors

    SteamVR_Skeleton_HandMask()

    Declaration
    public SteamVR_Skeleton_HandMask()

    Fields

    fullMask

    Declaration
    public static readonly SteamVR_Skeleton_HandMask fullMask
    Field Value
    Type Description
    SteamVR_Skeleton_HandMask

    index

    Declaration
    public bool index
    Field Value
    Type Description
    System.Boolean

    middle

    Declaration
    public bool middle
    Field Value
    Type Description
    System.Boolean

    palm

    Declaration
    public bool palm
    Field Value
    Type Description
    System.Boolean

    pinky

    Declaration
    public bool pinky
    Field Value
    Type Description
    System.Boolean

    ring

    Declaration
    public bool ring
    Field Value
    Type Description
    System.Boolean

    thumb

    Declaration
    public bool thumb
    Field Value
    Type Description
    System.Boolean

    values

    Declaration
    public bool[] values
    Field Value
    Type Description
    System.Boolean[]

    Methods

    Apply()

    Declaration
    protected void Apply()

    GetFinger(Int32)

    Declaration
    public bool GetFinger(int i)
    Parameters
    Type Name Description
    System.Int32 i
    Returns
    Type Description
    System.Boolean

    Reset()

    All elements on

    Declaration
    public void Reset()

    SetFinger(Int32, Boolean)

    Declaration
    public void SetFinger(int i, bool value)
    Parameters
    Type Name Description
    System.Int32 i
    System.Boolean value
    In This Article
    • Constructors
      • SteamVR_Skeleton_HandMask()
    • Fields
      • fullMask
      • index
      • middle
      • palm
      • pinky
      • ring
      • thumb
      • values
    • Methods
      • Apply()
      • GetFinger(Int32)
      • Reset()
      • SetFinger(Int32, Boolean)
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