Class SteamVR_Input_ActionSet_default
  
  
  
  
    Inheritance
    System.Object
    
    SteamVR_Input_ActionSet_default
   
  
    Implements
    
    
    UnityEngine.ISerializationCallbackReceiver
   
  
    Inherited Members
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ToString()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
   
  
  Assembly: Assembly-CSharp.dll
  
  
    public class SteamVR_Input_ActionSet_default : SteamVR_ActionSet, IEquatable<SteamVR_ActionSet>, ISteamVR_ActionSet, ISerializationCallbackReceiver
   
  Properties
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Boolean GrabGrip { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Boolean GrabPinch { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Vibration Haptic { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Boolean HeadsetOnHead { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Boolean InteractUI { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Pose Pose { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Skeleton SkeletonLeftHand { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Skeleton SkeletonRightHand { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Single Squeeze { get; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public virtual SteamVR_Action_Boolean Teleport { get; }
   
  Property Value
  
  Implements
  
      System.IEquatable<T>
  
  
  
      UnityEngine.ISerializationCallbackReceiver