Class SteamVR_Input_ActionSet_buggy
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public class SteamVR_Input_ActionSet_buggy : SteamVR_ActionSet, IEquatable<SteamVR_ActionSet>, ISteamVR_ActionSet, ISerializationCallbackReceiver
Properties
Brake
Declaration
public virtual SteamVR_Action_Boolean Brake { get; }
Property Value
Type | Description |
---|---|
SteamVR_Action_Boolean |
Reset
Declaration
public virtual SteamVR_Action_Boolean Reset { get; }
Property Value
Type | Description |
---|---|
SteamVR_Action_Boolean |
Steering
Declaration
public virtual SteamVR_Action_Vector2 Steering { get; }
Property Value
Type | Description |
---|---|
SteamVR_Action_Vector2 |
Throttle
Declaration
public virtual SteamVR_Action_Single Throttle { get; }
Property Value
Type | Description |
---|---|
SteamVR_Action_Single |
Implements
System.IEquatable<T>
UnityEngine.ISerializationCallbackReceiver