Show / Hide Table of Contents

    Interface ISteamVR_Action

    Inherited Members
    ISteamVR_Action_Source.active
    ISteamVR_Action_Source.activeBinding
    ISteamVR_Action_Source.lastActive
    ISteamVR_Action_Source.lastActiveBinding
    ISteamVR_Action_Source.fullPath
    ISteamVR_Action_Source.handle
    ISteamVR_Action_Source.actionSet
    ISteamVR_Action_Source.direction
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public interface ISteamVR_Action : ISteamVR_Action_Source

    Methods

    GetActive(SteamVR_Input_Sources)

    Returns the active state of the action for the specified Input Source

    Declaration
    bool GetActive(SteamVR_Input_Sources inputSource)
    Parameters
    Type Name Description
    SteamVR_Input_Sources inputSource

    The input source to check

    Returns
    Type Description
    System.Boolean

    GetShortName()

    Returns the name of the action without the action set or direction

    Declaration
    string GetShortName()
    Returns
    Type Description
    System.String
    In This Article
    • Methods
      • GetActive(SteamVR_Input_Sources)
      • GetShortName()
    Back to top Copyright (c) Valve Corporation, All rights reserved.