Class SteamVR_Input_Source
Inheritance
System.Object
SteamVR_Input_Source
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public static class SteamVR_Input_Source
Methods
GetAllSources()
Declaration
public static SteamVR_Input_Sources[] GetAllSources()
Returns
Type | Description |
---|---|
SteamVR_Input_Sources[] |
GetHandle(SteamVR_Input_Sources)
Declaration
public static ulong GetHandle(SteamVR_Input_Sources inputSource)
Parameters
Type | Name | Description |
---|---|---|
SteamVR_Input_Sources | inputSource |
Returns
Type | Description |
---|---|
System.UInt64 |
GetSource(UInt64)
Declaration
public static SteamVR_Input_Sources GetSource(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | handle |
Returns
Type | Description |
---|---|
SteamVR_Input_Sources |
Initialize()
Declaration
public static void Initialize()