Class SteamVR_Input_Source
Inheritance
System.Object
    SteamVR_Input_Source
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ToString()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public static class SteamVR_Input_Source
  Methods
GetAllSources()
Declaration
public static SteamVR_Input_Sources[] GetAllSources()
  Returns
| Type | Description | 
|---|---|
| SteamVR_Input_Sources[] | 
GetHandle(SteamVR_Input_Sources)
Declaration
public static ulong GetHandle(SteamVR_Input_Sources inputSource)
  Parameters
| Type | Name | Description | 
|---|---|---|
| SteamVR_Input_Sources | inputSource | 
Returns
| Type | Description | 
|---|---|
| System.UInt64 | 
GetSource(UInt64)
Declaration
public static SteamVR_Input_Sources GetSource(ulong handle)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.UInt64 | handle | 
Returns
| Type | Description | 
|---|---|
| SteamVR_Input_Sources | 
Initialize()
Declaration
public static void Initialize()