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    Class SteamVR_Input_Source

    Inheritance
    System.Object
    SteamVR_Input_Source
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public static class SteamVR_Input_Source

    Methods

    GetAllSources()

    Declaration
    public static SteamVR_Input_Sources[] GetAllSources()
    Returns
    Type Description
    SteamVR_Input_Sources[]

    GetHandle(SteamVR_Input_Sources)

    Declaration
    public static ulong GetHandle(SteamVR_Input_Sources inputSource)
    Parameters
    Type Name Description
    SteamVR_Input_Sources inputSource
    Returns
    Type Description
    System.UInt64

    GetSource(UInt64)

    Declaration
    public static SteamVR_Input_Sources GetSource(ulong handle)
    Parameters
    Type Name Description
    System.UInt64 handle
    Returns
    Type Description
    SteamVR_Input_Sources

    Initialize()

    Declaration
    public static void Initialize()
    In This Article
    • Methods
      • GetAllSources()
      • GetHandle(SteamVR_Input_Sources)
      • GetSource(UInt64)
      • Initialize()
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