Show / Hide Table of Contents

    Class SteamVR_Events.Event

    Inheritance
    System.Object
    UnityEngine.Events.UnityEventBase
    UnityEngine.Events.UnityEvent
    SteamVR_Events.Event
    Implements
    UnityEngine.ISerializationCallbackReceiver
    Inherited Members
    UnityEngine.Events.UnityEvent.AddListener(UnityEngine.Events.UnityAction)
    UnityEngine.Events.UnityEvent.RemoveListener(UnityEngine.Events.UnityAction)
    UnityEngine.Events.UnityEvent.FindMethod_Impl(System.String, System.Object)
    UnityEngine.Events.UnityEvent.Invoke()
    UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
    UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
    UnityEngine.Events.UnityEventBase.GetPersistentEventCount()
    UnityEngine.Events.UnityEventBase.GetPersistentTarget(System.Int32)
    UnityEngine.Events.UnityEventBase.GetPersistentMethodName(System.Int32)
    UnityEngine.Events.UnityEventBase.SetPersistentListenerState(System.Int32, UnityEngine.Events.UnityEventCallState)
    UnityEngine.Events.UnityEventBase.AddListener(System.Object, System.Reflection.MethodInfo)
    UnityEngine.Events.UnityEventBase.RemoveListener(System.Object, System.Reflection.MethodInfo)
    UnityEngine.Events.UnityEventBase.RemoveAllListeners()
    UnityEngine.Events.UnityEventBase.Invoke(System.Object[])
    UnityEngine.Events.UnityEventBase.ToString()
    UnityEngine.Events.UnityEventBase.GetValidMethodInfo(System.Object, System.String, System.Type[])
    UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode)
    UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode, System.Type)
    UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Reflection.MethodInfo)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public class Event : UnityEvent, ISerializationCallbackReceiver

    Methods

    Listen(UnityAction)

    Declaration
    public void Listen(UnityAction action)
    Parameters
    Type Name Description
    UnityEngine.Events.UnityAction action

    Remove(UnityAction)

    Declaration
    public void Remove(UnityAction action)
    Parameters
    Type Name Description
    UnityEngine.Events.UnityAction action

    Send()

    Declaration
    public void Send()

    Implements

    UnityEngine.ISerializationCallbackReceiver
    In This Article
    • Methods
      • Listen(UnityAction)
      • Remove(UnityAction)
      • Send()
    • Implements
    Back to top Copyright (c) Valve Corporation, All rights reserved.