Delegate SteamVR_Behaviour_Skeleton.DeviceConnectedChangeHandler
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public delegate void DeviceConnectedChangeHandler(SteamVR_Behaviour_Skeleton fromAction, SteamVR_Input_Sources inputSource, bool deviceConnected);
Parameters
Type | Name | Description |
---|---|---|
SteamVR_Behaviour_Skeleton | fromAction | |
SteamVR_Input_Sources | inputSource | |
System.Boolean | deviceConnected |