Delegate SteamVR_Behaviour_Skeleton.DeviceConnectedChangeHandler
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public delegate void DeviceConnectedChangeHandler(SteamVR_Behaviour_Skeleton fromAction, SteamVR_Input_Sources inputSource, bool deviceConnected);
  Parameters
| Type | Name | Description | 
|---|---|---|
| SteamVR_Behaviour_Skeleton | fromAction | |
| SteamVR_Input_Sources | inputSource | |
| System.Boolean | deviceConnected |