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    Delegate SteamVR_Behaviour_Skeleton.DeviceConnectedChangeHandler

    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public delegate void DeviceConnectedChangeHandler(SteamVR_Behaviour_Skeleton fromAction, SteamVR_Input_Sources inputSource, bool deviceConnected);
    Parameters
    Type Name Description
    SteamVR_Behaviour_Skeleton fromAction
    SteamVR_Input_Sources inputSource
    System.Boolean deviceConnected
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