Class SteamVR_Action_Vibration_Source_Map
Inheritance
System.Object
SteamVR_Action_Vibration_Source_Map
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public class SteamVR_Action_Vibration_Source_Map : SteamVR_Action_Source_Map<SteamVR_Action_Vibration_Source>
Methods
IsUpdating(SteamVR_Input_Sources)
Declaration
public bool IsUpdating(SteamVR_Input_Sources inputSource)
Parameters
| Type | Name | Description |
|---|---|---|
| SteamVR_Input_Sources | inputSource |
Returns
| Type | Description |
|---|---|
| System.Boolean |