Class SteamVR_Action_Vibration_Source_Map
Inheritance
System.Object
    
    
    SteamVR_Action_Vibration_Source_Map
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ToString()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public class SteamVR_Action_Vibration_Source_Map : SteamVR_Action_Source_Map<SteamVR_Action_Vibration_Source>
  Methods
IsUpdating(SteamVR_Input_Sources)
Declaration
public bool IsUpdating(SteamVR_Input_Sources inputSource)
  Parameters
| Type | Name | Description | 
|---|---|---|
| SteamVR_Input_Sources | inputSource | 
Returns
| Type | Description | 
|---|---|
| System.Boolean |