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    Class SteamVR_ActionSet_Manager

    Action sets are logical groupings of actions. Multiple sets can be active at one time.

    Inheritance
    System.Object
    SteamVR_ActionSet_Manager
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ToString()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public static class SteamVR_ActionSet_Manager

    Fields

    debugActiveSetListText

    Declaration
    public static string debugActiveSetListText
    Field Value
    Type Description
    System.String

    rawActiveActionSetArray

    Declaration
    public static VRActiveActionSet_t[] rawActiveActionSetArray
    Field Value
    Type Description
    VRActiveActionSet_t[]

    updateDebugTextInBuilds

    Declaration
    public static bool updateDebugTextInBuilds
    Field Value
    Type Description
    System.Boolean

    Methods

    DisableAllActionSets()

    Disable all known action sets.

    Declaration
    public static void DisableAllActionSets()

    GetSetFromHandle(UInt64)

    Declaration
    public static SteamVR_ActionSet GetSetFromHandle(ulong handle)
    Parameters
    Type Name Description
    System.UInt64 handle
    Returns
    Type Description
    SteamVR_ActionSet

    Initialize()

    Declaration
    public static void Initialize()

    SetChanged()

    Declaration
    public static void SetChanged()

    UpdateActionStates(Boolean)

    Declaration
    public static void UpdateActionStates(bool force = false)
    Parameters
    Type Name Description
    System.Boolean force
    In This Article
    • Fields
      • debugActiveSetListText
      • rawActiveActionSetArray
      • updateDebugTextInBuilds
    • Methods
      • DisableAllActionSets()
      • GetSetFromHandle(UInt64)
      • Initialize()
      • SetChanged()
      • UpdateActionStates(Boolean)
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