Class SteamVR_ActionSet_Manager
Action sets are logical groupings of actions. Multiple sets can be active at one time.
Inheritance
System.Object
SteamVR_ActionSet_Manager
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public static class SteamVR_ActionSet_Manager
Fields
debugActiveSetListText
Declaration
public static string debugActiveSetListText
Field Value
Type | Description |
---|---|
System.String |
rawActiveActionSetArray
Declaration
public static VRActiveActionSet_t[] rawActiveActionSetArray
Field Value
Type | Description |
---|---|
VRActiveActionSet_t[] |
updateDebugTextInBuilds
Declaration
public static bool updateDebugTextInBuilds
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
DisableAllActionSets()
Disable all known action sets.
Declaration
public static void DisableAllActionSets()
GetSetFromHandle(UInt64)
Declaration
public static SteamVR_ActionSet GetSetFromHandle(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | handle |
Returns
Type | Description |
---|---|
SteamVR_ActionSet |
Initialize()
Declaration
public static void Initialize()
SetChanged()
Declaration
public static void SetChanged()
UpdateActionStates(Boolean)
Declaration
public static void UpdateActionStates(bool force = false)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | force |