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    Enum SkeletalMotionRangeChange

    The change in range of the motion of the bones in the skeleton. Options are "With Controller" as if your hand is holding your VR controller. Or "Without Controller" as if your hand is empty.

    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public enum SkeletalMotionRangeChange

    Fields

    Name Description
    None
    WithController

    Estimation of bones in hand while holding a controller

    WithoutController

    Estimation of bones in hand while hand is empty (allowing full fist)

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