Enum SkeletalMotionRangeChange
The change in range of the motion of the bones in the skeleton. Options are "With Controller" as if your hand is holding your VR controller. Or "Without Controller" as if your hand is empty.
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public enum SkeletalMotionRangeChange
Fields
Name | Description |
---|---|
None | |
WithController | Estimation of bones in hand while holding a controller |
WithoutController | Estimation of bones in hand while hand is empty (allowing full fist) |