Struct D3D12TextureData_t
Inherited Members
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public struct D3D12TextureData_t
  Fields
m_nNodeMask
Declaration
public uint m_nNodeMask
  Field Value
| Type | Description | 
|---|---|
| System.UInt32 | 
m_pCommandQueue
Declaration
public IntPtr m_pCommandQueue
  Field Value
| Type | Description | 
|---|---|
| System.IntPtr | 
m_pResource
Declaration
public IntPtr m_pResource
  Field Value
| Type | Description | 
|---|---|
| System.IntPtr |