Struct D3D12TextureData_t
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Valve.VR
Assembly: Assembly-CSharp.dll
Syntax
public struct D3D12TextureData_t
Fields
m_nNodeMask
Declaration
public uint m_nNodeMask
Field Value
Type | Description |
---|---|
System.UInt32 |
m_pCommandQueue
Declaration
public IntPtr m_pCommandQueue
Field Value
Type | Description |
---|---|
System.IntPtr |
m_pResource
Declaration
public IntPtr m_pResource
Field Value
Type | Description |
---|---|
System.IntPtr |