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    Struct D3D12TextureData_t

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Valve.VR
    Assembly: Assembly-CSharp.dll
    Syntax
    public struct D3D12TextureData_t

    Fields

    m_nNodeMask

    Declaration
    public uint m_nNodeMask
    Field Value
    Type Description
    System.UInt32

    m_pCommandQueue

    Declaration
    public IntPtr m_pCommandQueue
    Field Value
    Type Description
    System.IntPtr

    m_pResource

    Declaration
    public IntPtr m_pResource
    Field Value
    Type Description
    System.IntPtr
    In This Article
    • Fields
      • m_nNodeMask
      • m_pCommandQueue
      • m_pResource
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